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AI Insights · Timothy · July 2025

Theme Park Games Performance in Kuwait: Q2 2025

Explore the performance trends of top theme park games in Kuwait during the second quarter of 2025, based on Sensor Tower data.

Theme Park Games Performance in Kuwait: Q2 2025

In the second quarter of 2025, the theme park games category saw varied performance across the top apps in Kuwait, according to Sensor Tower data.

aquapark.io from Voodoo exhibited a fluctuating pattern in weekly revenue, peaking at approximately $17 in late March and closing the quarter with $9. Downloads for this app showed a strong upward trend, reaching around 2.4K in the final week of June. Meanwhile, weekly active users climbed from 5.3K to a peak of 6.6K in early June, ending the quarter at 6.3K.

Carnival Tycoon: Coin Games by Wild Candle Spin LLC experienced a consistent rise in weekly revenue, starting at $2.1K and reaching $6.4K by the end of June. Weekly downloads remained relatively stable, hovering around 800 with occasional spikes. Active users increased steadily, from 3.8K to 5K by the end of the quarter.

Awesome Park : Idle Game by Supercent, Inc. did not generate any revenue throughout the quarter. The app's downloads were modest, mostly staying below 400 weekly, while active users fluctuated, peaking at over 800 in early June before settling back to 613.

WaterPark Boys, another title from Supercent, Inc., similarly reported no revenue. Its download numbers were low, generally under 300 per week, with active users maintaining a steady range between 1.8K and 2.3K.

Finally, Disney Magic Kingdoms by Gameloft showed a modest revenue increase, concluding the quarter at $439. While weekly downloads peaked at 664 in mid-June, active users reached a high of 760 during the same period before decreasing to 520.

For more insights and detailed analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025